![]() Solving puzzles was a mix between memory and epiphany. I replayed it a few years ago, and most of the solutions had faded with time. The game is a classic with a certain crowd.īut if I’m honest, as much as I liked the game it was based on, the game itself had the opposite problem. Let’s Play Gabriel Knight: The Novelization. It read like a transcript of a YouTube speed run through the game. Every single puzzle was described on the page, every bit of research and exposition gleamed from the game’s many one-dimensional information-spouting characters. The novelization I encountered was written by the series’ creator, Jane Jensen, and it was a faithful adaptation-maybe too faithful. ![]() ![]() It’s a nice bit of gothic pulp with a dash of Dan Brown in a genre that mostly stuck to comedy or grab bags of bargain-basement fantasy tropes. Gabriel researches the occult history of New Orleans, and starts to uncover a conspiracy while simultaneously learning about his own family’s history with the occult. It’s a dark, moody point-and-click adventure game about a charming writer researching a string of recent voodoo murders for his book. The game is a classic with a certain crowd. In those stacks of self-help prescriptions and new age bibles there was another paper pulp refugee: I found the novelization of Gabriel Knight: Sins of the Fathers. ![]() If I wanted books, I had to wait until the mall’s bi-monthly book fair, so I never got what was new or interesting, just what nobody else wanted. When I was about 10, the mall’s bookstore closed down and nothing opened in its place. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |